主に graspPlugin を初めて使う方、まだ使い始めたばかりの方を対象にしたチュートリアルです。
Directions for opening the model file with Choreonoid to arrange the Scene screen are provided below.
Inputting
% ~/workspace/Choreonoid/bin/choreonoid
Among the five levels of toolbars available, primarily the Scene View bar of the second level, the Kinematics bar of the third level, the Planner bar of the fourth level, and the Items tab on the left pane are used in this text to manipulate the model displayed on the Scene tab on the right side of the screen. (The functions carried out by the respective buttons will be described later.)
Various messages are also displayed on the Message tab in the lower section of the Planner bar screen. Refer to Choreonoid Help for details about the toolbar.
Models used by graspPlugin are opened from the File menu using Open–OpenHRP model file.
Once the model is opened, a checkbox and the model name are displayed in the Items tab. A 3D model is displayed at the origin on the Scene screen when the
checkbox is turned on.
Model files are arranged under extplugin/graspPlugin/Grasp.
Loading OpenHRP model file "/home/asa/workspace/Choreonoid/extplugin/graspPlugin/Grasp/Object/ahiru.wrl" Humanoid node is not found -> failed.
Furthermore, when a new model is opened while item A is still selected, the new model is added to item A as subordinate item B. Click on the triangular mark in front of the file name of item A to open and close the subordinate model list.
As described earlier, turning on the checkbox in the Items tab will display a 3D model on the Scene screen. Models that have just been loaded are all arranged at the origin. Smaller models may be buried underneath the larger models and so may not be readily visible.
For example, in this diagram a duck is buried under the base of PA10. In such cases, first click the Edit button in the Scene View bar and switch to the Edit mode.
Red cubes appear around the model in the Edit mode. When the cursor of the mouse is placed on a model in this mode, the contour of the model is surrounded by a red line.
Once the presence of a previously invisible model is verified by changing the perspective or by zooming in the Scene screen, use the left button to drag and relocate it.
Press the View button in the Scene View bar to enter the View mode.
The Scene screen is initially in the View mode. Place the cursor of the mouse on the Scene screen, rotate a grid with the origin at the center using the left drag, and change perspective by moving it in a parallel direction using the center drag. The wheel can also be used to zoom in and out of the central point of the screen.
When the origin becomes lost, press the return to home view button of the Scene View bar to revert to the original conditions.
Models can be moved by using the Edit button on the Scene View bar to switch to the Edit mode.
Red dots are displayed around models in the Edit mode.
In addition, placing the cursor of the mouse on a model will surround it with a red line and cause it to be selected (an operation with no model selected is the same as an operation in the View mode). Operation changes according to the Kinematics mode in the Menu bar.
Switching to the IK mode and then left-dragging the model will relocate the position (drag the base in order to relocate the hand robot PA10). The movement axis of the model changes depending on the aspect, so please combine correctly the rotation and the aspect movement of the grid in order to move the model to your preferred location.
Turn on Enable Attitude Edit in the IK mode and click on the model to adjust the orientation of the model. The model becomes surrounded by rings in three colors of red, blue and green. Drag these rings with the left drag and the orientation of the model changes accordingly.
Red represents the roll (rolling), blue represents the yaw (yawing) and green represents the pitch (pitching).
Press View in the Scene View bar or select View mode in the right click menu of the Scene screen to revert to the View mode.
The conditions of the hand robot arranged on the Scene screen, as well as the model, can all be summarized and saved in a project file (with extension ".cnoid"). Select Save Project As in the File menu to display the File dialog and save the project with any name and in any directory. Similarly, a project file can be selected from Open Project in the same File menu to return the project back to the condition it was when the file was saved. Click on O.P. in the File bar to overwrite the project file instantly with the current conditions.
Three of these functions, SetObject, SetRobot, and Grasp are used in this document.
See Grasp Plug-in.
Run Choreonoid from the terminal. There is no need to include and use GraspPlannerComp and Eclipse at this time.
First, refer to Choreonoid 1.0 Basic Tutorial to open the hand robot, PA10.yaml, and the duck, ahiruhrp.wrl, and arrange them appropriately.
Once the items have been arranged, set the grasping robot and an object. Select PA10 in the Items tab and click on “SetRobot” in the Planner bar.
If “PA10 is grasping robot” is displayed on the Message tab, then the procedure has been completed successfully. Select ahiru in the Items tab and then click on “SetObject” in the Planner bar.
If “ahiru is grasped object” is displayed on the Message tab, then the procedure has been completed successfully. Once the robot and the object have been set, click on “Grasp” in the Planner bar.
If all goes well, the position of the robot changes to that of grasping the object (note: no animated images are provided; use the PRM plugin to generate a motion plan for the arm). In addition, “GRC” is added as a subordinate item to PA10 in the Items tab.
The following message will appear in the message column:
prehension 0 is selected Success: Grasp Planning
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The object was too far away to grasp | Object moved closer to robot | Successful grasping! |
---|
When Grasp has been successfully completed, click on a location near the robot where there is no other object at this time and click on “Place.” The robot sets the object at the clicked location (currently being developed).
The grasping motion plan can be saved to file using SaveGraspPattern for external use (currently being developed).
PRMプラグイン、Graspプラグインを用いて、プランナーバーと、パスプランバーによりアームの動作計画を行うチュートリアルです。PRMプラグインについてはPRM プラグイン解説をごらんください。
As with the Grasp plugin description, load the PA10 and the duck, and then link each to SetRobot/SetObject respectively.
Next, prepare a table. In the File menu, select Grasp/Object/table-can.wrl in the Open - OpenHRP model file. Check table on the Items tab, relocate the table to an appropriate location (not close enough to interfere with the movement of the PA10 but not so far that it cannot be reached), and place the duck on the table.
Verify that table-can has been selected with the Items tab and click SetEnv in the Planner bar.
When the message
table-can is the surrounding environment
Please select more than one bodyitem
Trajectory Planning is finished
These instructions start with the assumption that graspPlugin has already been installed. Refer to Installation of graspPlugin environment for details on how to install graspPlugin.
In order to use graspPlugin it is necessary to run Choreonoid, the motion generating tool for the robot; also the grasp motion planning component, GraspPlannerComp; and to link these two tools with the RT system editor in Eclipse.
Select “Terminal” in the accessory under the Application menu of Ubuntu and execute the following command:
% ~/workspace/Choreonoid/bin/choreonoid
Select “Open New Tab” in the File menu of the terminal to open another terminal, then execute the following command:
% cd GraspConsumer/GraspPlan20100623 % ./GraspPlannerComp
Once again, open a terminal from “Open New Tab” and execute the following command:
% cd ~/workspace/eclipse/eclipse
Select “Open Perspective” and “Others” from the “Window” menu bar in Eclipse.
Select <RT System Editor> from the “Open Perspective” dialog box and press OK to display the following screen.
At this point, press the “ON” button in the tool bar to open “System Diagram.”
“GraspConsumer0|rtc” and “GraspPlanner0|rtc” are RT components that correspond to “Choreonoid” and “GraspPlannerComp,” respectively. First of all, drag and drop GraspConsumer0|rtc onto the System Diagram.
When it is dropped, a blue rectangular component, “GraspConsumer0” appears.
In the same way, drag and drop GraspPlanner0|rtc onto the System Diagram.
Two RT components will appear on the System Diagram.
The two small squares located on the right side of each component represent the ports. GraspConsumer0 and GraspPlanner0 are both components that have two ports each.
These two ports are connected here. The sequence is not important, but ensure that the upper port of one component is dragged and dropped onto the upper port of the other component.
After doing that, the dialog, “enter port profile” is displayed. Press the OK button to connect both upper ports.
Connect the remaining lower ports in the same way, as in the arrangement shown in the diagram below.
If an upper port is connected to a lower port by mistake, this can be corrected.
Click on the line that forms the incorrect link.
A point will appear on the line at the center of the link between the ports.
Right click on any of the three points to display a menu.
Select “Delete” in the menu to delete the line, then connect the ports correctly.
Once the upper and lower ports have been connected correctly, activate the RT components by clicking the “All Activate” button in the tool bar. If the components that were displayed in blue change to green, then the activation has been completed successfully.
Load the models of the robot and the object in Choreonoid and perform the grasping motion.
Load the model data of the PA10 robot first. Select “Open” and “Open HRP Model File” in the File menu of Choreonoid and select workspace/Choreonoid/extplugin /graspPlugin/Grasp/PA10/PA10.yaml
in the File dialog box to load the model of PA10.
This creates a “PA10” check item in the Items tab on the left side of the Choreonoid window. Check this item to display the bundle of a green line, which represents a collision.
Click on the “collision visualization on/off”
button in the tool bar to turn off the collision display. The green lines disappear and an upright PA10 is displayed.
The object can be viewed from any preferred direction by combining these operations.
Right click the Scene tab and select the Edit mode. The base of the PA10 becomes surrounded with red dots.
Click the “Inverse kinematics mode” button in the toolbar to drag the base and move the PA10.
Move the object approximately one grid from its original location.
Now, select a can object model, can200hrp. Then, once again select “Open” and “Open HRP Model File” in the File menu and select workspace/Choreonoid/extplugin /graspPlugin/Grasp/Object/can200hrp.wrl in the File dialog box (note: It is not possible to load can200.wrl!).
As with the PA10, check “can200” that appears in the Items tab to display the black cylindrical model, can200.
This also can be moved to any desired location in the Edit mode.
Click PA10 in the Items tab and click on “SetRobot” in the “=GRASP=” toolbar. The message, "PA10 is grasping robot" appears on the Message tab at the lower section of the screen.
Next, click “can200” in the Items tab and this time click on “SetObject” in the “=GRASP=” toolbar. If “can200 is grasped object” is displayed on the Message tab, then the procedure has been completed successfully.
[[Image:GraspedObjectMessage.png
The preparations are now complete. Press the “Grasp” button in the “=GraspRTC=” toolbar to bring the PA10 into a grasping stance.
Similarly, it is possible to grasp a variety of objects by opening the file “*hrp.wrl”, listed under Grasp/Object and executing SetObject and Grasp.
In addition, to remove unnecessary objects, right click the object in the Items tab and select “Cut” in the Context menu.
There is a technique to perform all of the operations each time Choreonoid is used. Using “Save Project As” in the File menu of Choreonoid, makes it possible to save the current conditions of the robot and object of Choreonoid with any desired file name as a project file (with the extension cnoid). The current conditions can therefore be saved as a project file, ~/workspace/PA10.cnoid.
The settings are restored when Choreonoid is run again anytime subsequent to that by opening “Open Project” in the File menu and loading ~/workspace/PA10.cnoid.
Display the Eclipse System Diagram and press the “All Deactivate” button in the tool bar. When the components on the screen change from green to blue, close each of Choreonoid, GraspPlannerComp, and Eclipse.
This concludes the tutorial. Good job!
See the above documents.
This document is a demo manual for the pick-and-place manipulations of the dual-arm robot, HiroNX, which is part of “The Development Project for Intelligent Technologies for Next-Generation Robots.”
This document targets users with a basic knowledge of RT Middleware (RTM) and RT Components (RTC). Refer to the link below for details on RTM and RTC.
OpenRTM-aist Official Website:
http://www.openrtm.org/openrtm/ja
Further, refer to all the documents below for details on the visual system, grasp planning system, and the robot control system used in the Demo.
This manual assumes that the computer's operating system is Ubuntu 10.04LTS. The dual-arm robotic demo is carried out using the software specified below.
It is assumed that (a) OpenRTM-aist1.0.0-RELEASE, Choreonoid1.0.0, graspPlugin for Choreonoid1.0.0, and HiroNXInterface 1.0.0 are installed on a host computer called “VisionPC” that is associated with HiroNX, and (b) OpenRTM-aist1.0.0-RELEASE, OpenVGR, and OpenVGRextra are installed on another host computer called “openvgr-host.” Further, it is assumed that the robot body’s power connections are made beforehand.
graspPlugin for Choreonoid is a software plug-in that provides functionalities such as grasp planning, and trajectory planning in robots in which the Choreonoid software has been installed. If the graspPlugin for Choreonoid has not been installed, install the same as per the installation guide. Then, change to the “~/src/choreonoid-1.0.0” directory (at the VisualPC terminal) and execute the following commands to start graspPlugin for Choreonoid.
% bin/choreonoid extplugin/graspPlugin/GripperManipulation/project /worldexpo.cnoid
Figure 1. Startup Screen of graspPlugin for Choreonoid
HIROController0|rtc and VisionRecognitionTrigger0|rtc can be confirmed inside the localhost if the Eclipse RT System Editor is used.
Figure 2. Eclipse RT System editor
The RT component is represented on dragging and dropping these into the system diagram.
Figure 3. Eclipse system diagram
If HiroNXInterface has not already been installed, install the same as per the instruction manual. HiroNXInterface has two RT modules, namely HiroNXProvider and HiroNXGUI. Start two VisionPC terminals and launch these modules, one in each terminal. Then, using the RT System editor, connect the upper and lower ports of HiroNXGUI0 and HiroNXProvider, respectively. Then, connect the upper and lower ports of HIROController0 and HiroNXProvider in a similar manner. The system diagram will look like the one shown below.
Figure 4. Connection between the components included in HiroNXInterface.
Then, activate these RT modules and set up the dual-arm robot, HiroNX, from the HiroNXGUI.
Figure 5. HiroNXGUI
Press the buttons from top to bottom, from the “Setup” button to the “Servo Hands ON” button.
1. [Setup Robot]: Connect HiroNXGUI and the Hiro body.
2. [Calibrate Joints]: Perform joint calibration (accompanied by the operation of HiroNX)
3. [Go Initial]: Switch to the initial pose.
4. [Servo Hands/ ON]: Switch “ON” the Servo Hand so that the left and right hands can be opened and closed.
Install OpenVGR and OpenVGRextra in openvgr-host by (i) following the OpenVGR operating procedure and (ii) reading the OpenVGRextra introduction mentioned in section 1.2. Invoke the RT components included in OpenVGR and OpenVGRextra at the openvgr-host terminal. Please note that all the RT components on openvgr-host should have references to the VisionPC “name server” while configuring rtc.conf. Use the RT system editor to connect the RT modules as shown below and activate them.
Figure 6. RT components connection diagram
Prepare a 1-m-high table and place it so that the pedestal of HIRO touches it. Using the front-right corner of the pedestal as a reference, place the box on the table at a position 170 mm to the right and 170 mm to the front, with the longer side inclined at 45° (refer to Figure 7).
Figure 7. Position of the box
Next, place the parts on the table. Though the parts can be placed anywhere within reach of the robot’s arm and camera's view, they will be difficult to grasp if many parts are crowded together. This is to ensure that grasp planning is carried out by recognizing individual parts.
Figure 8. Illustration for arranging the parts
The demo progresses further by primarily pressing the toolbar buttons of graspPlugin for Choreonoid.
Figure 9. Toolbar of graspPlugin for Choreonoid
Figure 9 shows an illustration of a graspPlugin for Choreonoid toolbar. Though the arrangement of the tools in the toolbar varies depending on the number of plug-ins and the data fetching sequence, this is a typical graspPlugin for Choreonoid toolbar.
The toolbar buttons given below are primarily used in this demo.
Position in the figure | Title | Plug-in invoked | Remarks |
---|---|---|---|
Second from the right in the middle row | =VisionRTC= | VisionTrigger | Interfaces with the visual system |
First from the right in the bottom row | =PathPlan= | PRM | Performs trajectory planning |
Second from the right in the bottom row | =Interface= | RobotInterface | Interfaces with the dual-arm robot control system |
First from the left in the bottom row | =Planner= | Grasp, GripperManipulation | Performs grasp planning |
In addition, as explained later in this document, the “Play” button of the “SceneView” bar and the Slidebar may be used to confirm the grasp planning before it is generated.
In the SceneView present on the right of the graspPlugin for Choreonoid screen, there is a box on the table (to the right of HiroNX) for arranging the parts. There are four circular and four rectangular cavities in the box for placing circular and rectangular parts, respectively. Manually specify any one of the cavities as the location for placing a rectangular part. To achieve this, place the mouse cursor on a rectangular cavity and left click while pressing the “Ctrl” key. In the figure, there is an upright pin at the position indicated by the mouse cursor.
[inline:location_to_place.png=Figure 10. Specify the location to place the part]
Figure 10. Specify the location to place the part
When the “Start” button on the VisionRTC toolbar is pressed, visual recognition is carried out via OpenVGR and the position of the parts in the SceneView screen reflect the actual positions of the parts on the table.
When the “Grasp” button of the “Planner” toolbar is pressed, the gra
sping posture (for grasping the recognized part) is planned. When the “Start” button of the “PathPlan” toolbar is pressed, the trajectory of the robot (starting from the initial position to placing the part in the box) is planned. It is possible to verify how HiroNX grasps the part and places it in the box through an animation in the SceneView screen by pressing the “play” button and moving the Slidebar at the top of the screen. It is necessary to verify the planned operation before actually making the robot operate.
After verifying that there is no abnormality in the operation, make HiroNX perform the actual grasping operation. Press the “Move” button on the Interface toolbar (right end of the image).With this, HiroNX will actually start its operation.
Two other operations are implemented, apart from the pick-and-place operation, which are (i) dismantling an assembly made of four parts and (ii) moving the box.
This can be achieved by following the steps below.
1.Check the checkbox on the left of W10 of the itemView present on the left side of the Choreonoid window. A model with four parts assembled in the box is then displayed in the SceneView.
2.Click the W10 portion with a mouse and press the “SetObject” button of the “Planner” bar on the resulting colored background. W10 is recognized as the target object for graspPlugin in this manner.
3.Press the “Start” button of the VisionRTC bar to see the four parts in the assembled state, reflected in the SceneView.
4.Press the “Grasp” button of the “Planner” bar followed by the “Start” button of the “PathPlan” bar. This plans an operation for dismantling the assembled parts. The planned operation can be verified by pressing the “Play” button and moving the “Slide” bar.
5.Press the “Move” button of the “Interface” bar to make HiroNX execute the planned operation.
This can be achieved by following the steps below.
1.Click the W4 portion with a mouse and press the “SetObject” button of the “Planner” bar on the resulting colored background. This results in W4 being recognized as the target object for graspPlugin.
2.Press the “Grasp” button of the “Planner” bar followed by the “Start” button of the “PathPlan” bar. This plans an operation to move the box. The planned operation can be verified by pressing the “Play” button and moving the “Slide” bar.
3.Press the “Move” button of the “Interface” bar to make HiroNX execute the planned operation.
It is necessary to calibrate the visual system and the robot in preparation for the demo. First, uncomment the “define” statement defining the CALIB_MODE in graspPlugin/GripperManipulation/ManipController.cpp and compile the GripperManipulation plug-in.
Then, use graspPlugin/GripperManipulation/project/worldexpo.cnoid as the project file and start Choreonoid. Press the “Grasp” button of the “Planner” bar. Then, in the SceneView of Choreonoid, carry out an operation similar to that of robot calibration. During this time, a sequence of joint angle and marker positions is displayed in the terminal. Use this sequence of joint angles and operate the robot; record the marker positions measured by the visual system. Then, use the sequence of marker positions displayed at the terminal to compute the calibration matrix.
Shut down the software and hardware used in the sequence given below.
With this, the dual-arm Robot demo is complete.
This document is an installation guide for the graspPlugin for Choreonoid, which is used during robotic manipulations of a dual-arm robot in “The Development Project for Intelligent Technologies for Next-Generation Robots.” The graspPlugin for Choreonoid was developed as a plug-in for Choreonoid (an integrated software for choreographing robotic motions), with Hand grasp planning, Arm Trajectory Planning, etc. conforming to OpenRTM standards.
This document targets users with a basic knowledge of RT Middleware (RTM) and RT Components (RTC). Refer to the link below for details on RTM and RTC.
OpenRTM-aist Official Website:
http://www.openrtm.org/openrtm/ja
Furthermore, refer to all the documents listed below for details on the “Demo” using the dual-arm robot, HiroNX.
The graspPlugin for Choreonoid is composed of multiple plug-ins for Choreonoid. One of them is the trajectory planning plug-in that is used in planning a collision-free trajectory. Professor Claude Latombe has kindly allowed us to port the Motion Planning Kit developed at Stanford University as a plug-in for Choreonoid. We request that users who download the graspPlugin for Choreonoid send their names and affiliated organizations to the contact address mentioned at the end of this document. This would facilitate us in sending information on users using the Motion Planning Kit to Professor Latombe.
This installation guide assumes that the computer's operating system is Ubuntu 10.04LTS. The software versions to be installed are given below.
Figure 1 shows a broad overview of the graspPlugin for Choreonoid configuration.
Figure 1. graspPlugin for Choreonoid
graspPlugin for Choreonoid is a set of plug-ins that provide grasp Planning, Trajectory planning, and Object manipulation planning functionalities, among others. The plug-ins included in this package are listed below.
Install OpenRTM-aist 1.0.0-RELEASE on Ubuntu 10.04 using the batch setup script. If you have already completed the installation of OpenRTM, you can skip this section and proceed to the next section.
Download the batch setup script, pkg_install_ubuntu.sh for Ubuntu, from the OpenRTM-aist-1.0.0-RELEASE website ((http://www.openrtm.org/openrtm/ja/node/849).
(Note: The file is listed as “pkg_install_ubuntu.sh” on the website, but the name actually changes to “pkg_install_ubuntu100.sh” when downloaded.)
When not using a browser, the file can be downloaded via wget as follows: (from here on, the lines inside the text box starting with a “%” represent commands entered at the computer terminal; however, do not include the “%” at the beginning of your entries at the computer terminal.)
% wget http://openrtm.org/svnroot/OpenRTM-aist/trunk/OpenRTM-aist/build/pkg_install100_ubuntu.sh
% sudo sh pkg_install100_ubuntu.sh
Example 1
No repository entry for OpenRTM-aist is configured in your system. repository entry for OpenrRTM-aist: deb http://www.openrtm.de/pub/Linux/ubuntu/ lucid main Do
After this operation, XXXMB of additional disk space will be used. Do you want to continue [Y/n]?
WARNING: The following packages cannot be authenticated! xxxx-xxx Install these packages without verification [y/N]?
The installation procedure for Choreonoid (integrated software for choreographing robotic motions) is outlined below. In this section, only Choreonoid is built and executed, instead of installing the graspPlugin in one shot. The installation directory is taken as “~/src/choreonoid-1.0.0.”
Download the source package file “http://choreonoid.org/_downloads/choreonoid-1.0.0.zip” from the official Choreonoid site (http://choreonoid.org/en/). Unzip and extract the files by specifying “~/src” as the destination directory to create the “~/src/choreonoid-1.0.0” directory for the extracted files.
Once the computer has booted, make the “~/src/choreonoid-1.0.0” directory your current directory.
% cd choreonoid-1.0.0
Execute the batch installation script that is available at choreonoid /misc/script.
% cd choreonoid/misc/script % sudo ./install-requisities-ubuntu.sh (an omittion) Need to get xxxMB of archives. After this operation, xxxMB of additional disk space will be used. Do you want to continue [Y/n]?
% sudo apt-get update % sudo ./install-requisities-ubuntu.sh
% sudo apt-get install libgstreamermm-0.10-dev libqt4-phonon-dev
% cd ../..
Invoke ccmake to generate the Makefile.
% ccmake .
Figure 2. ccmake: EMPTY CACHE
On pressing the “c” key to configure, a menu showing the key and values should be displayed within a few seconds.
Figure 3. ccmake: configure
On pressing “c” again, a new menu item will be displayed in the lower section of the screen displaying the message, “Press [g] to generate and exit.”
Figure 4. ccmake: generate and exit
Press “g” to exit ccmake. The Makefile will be generated by this “generate and exit” operation. Execute make and build Choreonoid.
% make
Once the execution of make is completed, execute Choreonoid.
% bin/choreonoid
Figure 5. Choreonoid startup screen
The procedure for installing graspPlugin on Choreonoid is given below.
Since subversion is required for the installation of graspPlugin, install the same, if it is not already installed.
% sudo apt-get install subversion
Use subversion to check out and extract the graspPlugin source under the “extplugin” directory of “~/src/choreonoid-1.0.0.”
% cd ~/src/choreonoid-1.0.0/extplugin % svn checkout http://grasp-plugin.googlecode.com/svn/trunk/graspPlugin
Execute the graspPlugin installation script (a user password is required).
% ./graspPlugin/Grasp/install-requisities-ubuntu.sh
% sudo apt-get install wx-common
In order to install graspPlugin as a plug-in, change Choreonoid’s build settings using ccmake.
% cd ~/src/choreonoid-1.0.0 % ccmake .
Pressing the “c” key twice will configure and create two items: GRASP_PLUGINS and GRASP_ROBOT_MODEL_PLUGINS.
Figure 6. ccmake: Editing the keys
Set the following values to the respective items:
Key | Value |
---|---|
GRASP_PLUGINS | Grasp;PRM;GripperManipulation;VisionTrigger;RobotInterface |
GRASP_ROBOT_MODEL_PLUGINS | HIRO/Plug-in |
% make
Execute Choreonoid.
% bin/choreonoid
Fig 7. graspPlugin execution screen
In comparison to the build using Choreonoid alone, the toolbar now contains increased options due to the addition of graspPlugin. Furthermore, messages to the effect of “.... plug-in file being loaded” and “... plug-in being activated” are displayed in the message tab.